Winged Dragon of Ra Deck Breakdown

Cards Usage Statistic

Main Deck

N Rarity
Electric Virus
N Rarity
Electric Virus
N Rarity
Electric Virus
LIGHT 3
Electric Virus
  • ATK:

  • 1000

  • DEF:

  • 1000


You can discard this card to the Graveyard, then target 1 Machine or Dragon-Type monster your opponent controls; take control of that target until the End Phase.

R Rarity
Endymion, the Magistus of Mastery
R Rarity
Endymion, the Magistus of Mastery
R Rarity
Endymion, the Magistus of Mastery
WATER 4
Endymion, the Magistus of Mastery
  • ATK:

  • 1300

  • DEF:

  • 1700


You can target 1 "Magistus" monster you control; equip it with 1 "Magistus" monster from your Extra Deck. You can target 1 face-up Spell you control; destroy it, and if you do, draw 1 card, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Endymion, the Magistus of Mastery" once per turn.

UR Rarity
The Winged Dragon of Ra
UR Rarity
The Winged Dragon of Ra
UR Rarity
The Winged Dragon of Ra
DIVINE 10
The Winged Dragon of Ra
  • ATK:

  • -1

  • DEF:

  • -1


Cannot be Special Summoned. Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, other cards and effects cannot be activated. When this card is Normal Summoned: You can pay LP so that you only have 100 left; this card gains ATK/DEF equal to the amount of LP paid. You can pay 1000 LP, then target 1 monster on the field; destroy that target.

R Rarity
The Winged Dragon of Ra - Immortal Phoenix
R Rarity
The Winged Dragon of Ra - Immortal Phoenix
R Rarity
The Winged Dragon of Ra - Immortal Phoenix
DIVINE 10
The Winged Dragon of Ra - Immortal Phoenix
  • ATK:

  • 4000

  • DEF:

  • 4000


Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. If "The Winged Dragon of Ra" is sent from the field to your GY while this card is in your GY: Special Summon this card. Cards and effects cannot be activated in response to this effect's activation. This card is unaffected by other cards' effects. You can pay 1000 LP; send 1 monster on the field to the GY. Once per turn, during the End Phase: Send this card to the GY, and if you do, Special Summon 1 "The Winged Dragon of Ra - Sphere Mode" from your hand, Deck, or GY, ignoring its Summoning conditions.

UR Rarity
The Winged Dragon of Ra - Sphere Mode
UR Rarity
The Winged Dragon of Ra - Sphere Mode
UR Rarity
The Winged Dragon of Ra - Sphere Mode
DIVINE 10
The Winged Dragon of Ra - Sphere Mode
  • ATK:

  • -1

  • DEF:

  • -1


Cannot be Special Summoned. Requires 3 Tributes from either side of the field to Normal Summon to that side of the field (cannot be Normal Set), then shift control to this card's owner during the End Phase of the next turn. Cannot attack. Your opponent cannot target this card for attacks or by card effects. You can Tribute this card; Special Summon 1 "The Winged Dragon of Ra" from your hand or Deck, ignoring its Summoning conditions, and if you do, its ATK/DEF become 4000.

UR Rarity
Forbidden Droplet
UR Rarity
Forbidden Droplet
UR Rarity
Forbidden Droplet
Spell Quick
Forbidden Droplet

    Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.



    Tag(s):

    UR Rarity
    Millennium Revelation
    UR Rarity
    Millennium Revelation
    UR Rarity
    Millennium Revelation
    Spell Continuous
    Millennium Revelation

      You can send 1 Divine-Beast monster from your hand to the GY; add 1 "Monster Reborn" from your Deck or GY to your hand. You can send this face-up card to the GY; this turn, you can Special Summon "The Winged Dragon of Ra" from your GY with "Monster Reborn", ignoring its Summoning conditions. During the End Phase of the turn this effect was activated, you must send "The Winged Dragon of Ra" you control that was Special Summoned with "Monster Reborn" to the GY. You can only use each effect of "Millennium Revelation" once per turn.

      UR Rarity
      Monster Reborn
      UR Rarity
      Monster Reborn
      UR Rarity
      Monster Reborn
      Spell Normal
      Monster Reborn

        Target 1 monster in either GY; Special Summon it.



        Tag(s):

        R Rarity
        The True Sun God
        R Rarity
        The True Sun God
        R Rarity
        The True Sun God
        Spell Continuous
        The True Sun God

          When this card is activated: Add 1 "The Winged Dragon of Ra" or 1 card that mentions it from your Deck to your hand, except "The True Sun God". Monsters, except "The Winged Dragon of Ra", cannot attack the turn they are Special Summoned. Once per turn, during your Main Phase: You can send this card from the field, or 1 "The Winged Dragon of Ra - Immortal Phoenix" from your Deck, to the GY, then send 1 "The Winged Dragon of Ra" from your Monster Zone to the GY. You can only activate 1 "The True Sun God" per turn.

          R Rarity
          Dark Spell Regeneration
          R Rarity
          Dark Spell Regeneration
          R Rarity
          Dark Spell Regeneration
          Trap Normal
          Dark Spell Regeneration

            When an opponent's monster declares an attack: Target 1 Spell in your opponent's GY; Set it to your field. You can banish this card from your GY and send 1 "Monster Reborn" from your hand or Set on your field to the GY; Special Summon 1 "The Winged Dragon of Ra" from your GY ignoring its Summoning conditions, then you can send 1 monster your opponent controls to the GY, also send that Special Summoned monster to the GY during the End Phase.

            UR Rarity
            Paleozoic Dinomischus
            UR Rarity
            Paleozoic Dinomischus
            UR Rarity
            Paleozoic Dinomischus
            Trap Normal
            Paleozoic Dinomischus

              Target 1 face-up card on the field; discard 1 card, and if you do, banish it. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.

              Extra Deck

              R Rarity
              Aiwass, the Magistus Spell Spirit
              R Rarity
              Aiwass, the Magistus Spell Spirit
              R Rarity
              Aiwass, the Magistus Spell Spirit
              WIND 8
              Aiwass, the Magistus Spell Spirit
              • ATK:

              • 2000

              • DEF:

              • 2800


              1 "Magistus" monster + 1 Spellcaster monster While this card is an Equip Card, the equipped monster gains 1000 ATK/DEF. During the Main Phase (Quick Effect): You can target 1 other face-up monster on the field; equip this card you control to it. If this card was equipped to an opponent's monster by this effect, take control of the equipped monster, also it cannot activate its effects. You can only use this effect of "Aiwass, the Magistus Spell Spirit" once per turn.

              SR Rarity
              Artemis, the Magistus Moon Maiden
              SR Rarity
              Artemis, the Magistus Moon Maiden
              SR Rarity
              Artemis, the Magistus Moon Maiden
              LIGHT
              Artemis, the Magistus Moon Maiden
              • ATK:

              • 800

              • LINK-1

              Link Arrow:

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              1 Level 4 or lower Spellcaster monster If another "Magistus" monster(s) is Normal or Special Summoned while you control this monster (except during the Damage Step): You can target 1 of those monsters; equip this card you control to it. While this card is equipped to a monster: You can add 1 "Magistus" monster from your Deck to your hand. You can only use each effect of "Artemis, the Magistus Moon Maiden" once per turn. You can only Special Summon "Artemis, the Magistus Moon Maiden" once per turn.

              R Rarity
              Malefic Paradox Dragon
              R Rarity
              Malefic Paradox Dragon
              R Rarity
              Malefic Paradox Dragon
              DARK 10
              Malefic Paradox Dragon
              • ATK:

              • 4000

              • DEF:

              • 4000


              "Malefic Parallel Gear" + 1 non-Tuner "Malefic" monster When this card is Synchro Summoned, you can select 1 Synchro Monster in either player's Graveyard, and Special Summon it. There can only be 1 face-up "Malefic Paradox Dragon" on the field. If "Malefic World" is not face-up on the field, destroy this card.

              R Rarity
              Vahram, the Magistus Divinity Dragon
              R Rarity
              Vahram, the Magistus Divinity Dragon
              R Rarity
              Vahram, the Magistus Divinity Dragon
              FIRE 8
              Vahram, the Magistus Divinity Dragon
              • ATK:

              • 2500

              • DEF:

              • 2900


              1 Tuner + 1+ non-Tuner monsters While this card is an Equip Card, the equipped monster cannot be destroyed by your opponent's Spell/Trap effects. You can only use each of the following effects of "Vahram, the Magistus Divinity Dragon" once per turn. If this Synchro Summoned card is destroyed: You can destroy all face-up cards your opponent controls. At the start of the Damage Step, if the monster this card is equipped to battles an opponent's monster: You can destroy that opponent's monster.

              SR Rarity
              Evolzar Laggia
              SR Rarity
              Evolzar Laggia
              SR Rarity
              Evolzar Laggia
              FIRE
              Evolzar Laggia
              • ATK:

              • 2400

              • DEF:

              • 2000


              2 Level 4 Dinosaur-Type monsters During either player's turn, when a monster(s) would be Normal or Special Summoned, OR a Spell/Trap Card is activated: You can detach 2 Xyz Materials from this card; negate the Summon or activation, and if you do, destroy that card.

              R Rarity
              Ninaruru, the Magistus Glass Goddess
              R Rarity
              Ninaruru, the Magistus Glass Goddess
              R Rarity
              Ninaruru, the Magistus Glass Goddess
              EARTH
              Ninaruru, the Magistus Glass Goddess
              • ATK:

              • 1800

              • DEF:

              • 2400


              2 Level 4 Spellcaster monsters While this card is an Equip Card, the equipped monster can make up to 2 attacks on monsters during each Battle Phase. You can only use each of the following effects of "Ninaruru, the Magistus Glass Goddess" once per turn. You can detach 1 material from this card, then target 1 Level 4 or higher Spellcaster monster in your GY; add it to your hand. While this card is equipped to a monster: You can target 1 "Magistus" card in your Spell & Trap Zone and 1 Spell/Trap your opponent controls; destroy them.

              SR Rarity
              Rilliona, the Wondrous Magistus Witch Wardrobe
              SR Rarity
              Rilliona, the Wondrous Magistus Witch Wardrobe
              SR Rarity
              Rilliona, the Wondrous Magistus Witch Wardrobe
              LIGHT
              Rilliona, the Wondrous Magistus Witch Wardrobe
              • ATK:

              • 1000

              • DEF:

              • 2800


              2 Level 4 Spellcaster monsters with different Attributes You can detach 1 material from this card; Special Summon 1 "Magistus" monster from your Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "Magistus" monsters. While this card is equipped to a monster: You can target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. You can only use each effect of "Rilliona, the Wondrous Magistus Witch Wardrobe" once per turn.

              Popular Skills

              Immortal Sun God: 100%
              Immortal Sun God

              Need 10 UR

              UR Rarity
              The Winged Dragon of Ra
              UR Rarity
              The Winged Dragon of Ra
              UR Rarity
              The Winged Dragon of Ra - Sphere Mode
              UR Rarity
              The Winged Dragon of Ra - Sphere Mode
              UR Rarity
              Forbidden Droplet
              UR Rarity
              Millennium Revelation
              UR Rarity
              Millennium Revelation
              UR Rarity
              Monster Reborn
              UR Rarity
              Paleozoic Dinomischus
              UR Rarity
              Paleozoic Dinomischus

              Main: 23 Extra: 9

              N Rarity
              Electric Virus
              N Rarity
              Electric Virus
              Electric Virus
              LIGHT 3
              Electric Virus
              • ATK:

              • 1000

              • DEF:

              • 1000


              You can discard this card to the Graveyard, then target 1 Machine or Dragon-Type monster your opponent controls; take control of that target until the End Phase.


              N Rarity
              Electric Virus
              N Rarity
              Electric Virus
              Electric Virus
              LIGHT 3
              Electric Virus
              • ATK:

              • 1000

              • DEF:

              • 1000


              You can discard this card to the Graveyard, then target 1 Machine or Dragon-Type monster your opponent controls; take control of that target until the End Phase.


              R Rarity
              Endymion, the Magistus of Mastery
              R Rarity
              Endymion, the Magistus of Mastery
              Endymion, the Magistus of Mastery
              WATER 4
              Endymion, the Magistus of Mastery
              • ATK:

              • 1300

              • DEF:

              • 1700


              You can target 1 "Magistus" monster you control; equip it with 1 "Magistus" monster from your Extra Deck. You can target 1 face-up Spell you control; destroy it, and if you do, draw 1 card, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Endymion, the Magistus of Mastery" once per turn.


              R Rarity
              Endymion, the Magistus of Mastery
              R Rarity
              Endymion, the Magistus of Mastery
              Endymion, the Magistus of Mastery
              WATER 4
              Endymion, the Magistus of Mastery
              • ATK:

              • 1300

              • DEF:

              • 1700


              You can target 1 "Magistus" monster you control; equip it with 1 "Magistus" monster from your Extra Deck. You can target 1 face-up Spell you control; destroy it, and if you do, draw 1 card, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Endymion, the Magistus of Mastery" once per turn.


              R Rarity
              Endymion, the Magistus of Mastery
              R Rarity
              Endymion, the Magistus of Mastery
              Endymion, the Magistus of Mastery
              WATER 4
              Endymion, the Magistus of Mastery
              • ATK:

              • 1300

              • DEF:

              • 1700


              You can target 1 "Magistus" monster you control; equip it with 1 "Magistus" monster from your Extra Deck. You can target 1 face-up Spell you control; destroy it, and if you do, draw 1 card, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Endymion, the Magistus of Mastery" once per turn.


              UR Rarity
              The Winged Dragon of Ra
              UR Rarity
              The Winged Dragon of Ra
              The Winged Dragon of Ra
              DIVINE 10
              The Winged Dragon of Ra
              • ATK:

              • -1

              • DEF:

              • -1


              Cannot be Special Summoned. Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, other cards and effects cannot be activated. When this card is Normal Summoned: You can pay LP so that you only have 100 left; this card gains ATK/DEF equal to the amount of LP paid. You can pay 1000 LP, then target 1 monster on the field; destroy that target.


              UR Rarity
              The Winged Dragon of Ra
              UR Rarity
              The Winged Dragon of Ra
              The Winged Dragon of Ra
              DIVINE 10
              The Winged Dragon of Ra
              • ATK:

              • -1

              • DEF:

              • -1


              Cannot be Special Summoned. Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, other cards and effects cannot be activated. When this card is Normal Summoned: You can pay LP so that you only have 100 left; this card gains ATK/DEF equal to the amount of LP paid. You can pay 1000 LP, then target 1 monster on the field; destroy that target.


              R Rarity
              The Winged Dragon of Ra - Immortal Phoenix
              R Rarity
              The Winged Dragon of Ra - Immortal Phoenix
              The Winged Dragon of Ra - Immortal Phoenix
              DIVINE 10
              The Winged Dragon of Ra - Immortal Phoenix
              • ATK:

              • 4000

              • DEF:

              • 4000


              Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. If "The Winged Dragon of Ra" is sent from the field to your GY while this card is in your GY: Special Summon this card. Cards and effects cannot be activated in response to this effect's activation. This card is unaffected by other cards' effects. You can pay 1000 LP; send 1 monster on the field to the GY. Once per turn, during the End Phase: Send this card to the GY, and if you do, Special Summon 1 "The Winged Dragon of Ra - Sphere Mode" from your hand, Deck, or GY, ignoring its Summoning conditions.


              R Rarity
              The Winged Dragon of Ra - Immortal Phoenix
              R Rarity
              The Winged Dragon of Ra - Immortal Phoenix
              The Winged Dragon of Ra - Immortal Phoenix
              DIVINE 10
              The Winged Dragon of Ra - Immortal Phoenix
              • ATK:

              • 4000

              • DEF:

              • 4000


              Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. If "The Winged Dragon of Ra" is sent from the field to your GY while this card is in your GY: Special Summon this card. Cards and effects cannot be activated in response to this effect's activation. This card is unaffected by other cards' effects. You can pay 1000 LP; send 1 monster on the field to the GY. Once per turn, during the End Phase: Send this card to the GY, and if you do, Special Summon 1 "The Winged Dragon of Ra - Sphere Mode" from your hand, Deck, or GY, ignoring its Summoning conditions.


              UR Rarity
              The Winged Dragon of Ra - Sphere Mode
              UR Rarity
              The Winged Dragon of Ra - Sphere Mode
              The Winged Dragon of Ra - Sphere Mode
              DIVINE 10
              The Winged Dragon of Ra - Sphere Mode
              • ATK:

              • -1

              • DEF:

              • -1


              Cannot be Special Summoned. Requires 3 Tributes from either side of the field to Normal Summon to that side of the field (cannot be Normal Set), then shift control to this card's owner during the End Phase of the next turn. Cannot attack. Your opponent cannot target this card for attacks or by card effects. You can Tribute this card; Special Summon 1 "The Winged Dragon of Ra" from your hand or Deck, ignoring its Summoning conditions, and if you do, its ATK/DEF become 4000.


              UR Rarity
              The Winged Dragon of Ra - Sphere Mode
              UR Rarity
              The Winged Dragon of Ra - Sphere Mode
              The Winged Dragon of Ra - Sphere Mode
              DIVINE 10
              The Winged Dragon of Ra - Sphere Mode
              • ATK:

              • -1

              • DEF:

              • -1


              Cannot be Special Summoned. Requires 3 Tributes from either side of the field to Normal Summon to that side of the field (cannot be Normal Set), then shift control to this card's owner during the End Phase of the next turn. Cannot attack. Your opponent cannot target this card for attacks or by card effects. You can Tribute this card; Special Summon 1 "The Winged Dragon of Ra" from your hand or Deck, ignoring its Summoning conditions, and if you do, its ATK/DEF become 4000.


              UR Rarity
              Forbidden Droplet
              UR Rarity
              Forbidden Droplet
              Forbidden Droplet
              Spell Quick
              Forbidden Droplet

                Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                Tag(s):

                UR Rarity
                Millennium Revelation
                UR Rarity
                Millennium Revelation
                Millennium Revelation
                Spell Continuous
                Millennium Revelation

                  You can send 1 Divine-Beast monster from your hand to the GY; add 1 "Monster Reborn" from your Deck or GY to your hand. You can send this face-up card to the GY; this turn, you can Special Summon "The Winged Dragon of Ra" from your GY with "Monster Reborn", ignoring its Summoning conditions. During the End Phase of the turn this effect was activated, you must send "The Winged Dragon of Ra" you control that was Special Summoned with "Monster Reborn" to the GY. You can only use each effect of "Millennium Revelation" once per turn.


                  UR Rarity
                  Millennium Revelation
                  UR Rarity
                  Millennium Revelation
                  Millennium Revelation
                  Spell Continuous
                  Millennium Revelation

                    You can send 1 Divine-Beast monster from your hand to the GY; add 1 "Monster Reborn" from your Deck or GY to your hand. You can send this face-up card to the GY; this turn, you can Special Summon "The Winged Dragon of Ra" from your GY with "Monster Reborn", ignoring its Summoning conditions. During the End Phase of the turn this effect was activated, you must send "The Winged Dragon of Ra" you control that was Special Summoned with "Monster Reborn" to the GY. You can only use each effect of "Millennium Revelation" once per turn.


                    UR Rarity
                    Monster Reborn
                    UR Rarity
                    Monster Reborn
                    Monster Reborn
                    Spell Normal
                    Monster Reborn

                      Target 1 monster in either GY; Special Summon it.




                      Tag(s):

                      R Rarity
                      The True Sun God
                      R Rarity
                      The True Sun God
                      The True Sun God
                      Spell Continuous
                      The True Sun God

                        When this card is activated: Add 1 "The Winged Dragon of Ra" or 1 card that mentions it from your Deck to your hand, except "The True Sun God". Monsters, except "The Winged Dragon of Ra", cannot attack the turn they are Special Summoned. Once per turn, during your Main Phase: You can send this card from the field, or 1 "The Winged Dragon of Ra - Immortal Phoenix" from your Deck, to the GY, then send 1 "The Winged Dragon of Ra" from your Monster Zone to the GY. You can only activate 1 "The True Sun God" per turn.


                        R Rarity
                        The True Sun God
                        R Rarity
                        The True Sun God
                        The True Sun God
                        Spell Continuous
                        The True Sun God

                          When this card is activated: Add 1 "The Winged Dragon of Ra" or 1 card that mentions it from your Deck to your hand, except "The True Sun God". Monsters, except "The Winged Dragon of Ra", cannot attack the turn they are Special Summoned. Once per turn, during your Main Phase: You can send this card from the field, or 1 "The Winged Dragon of Ra - Immortal Phoenix" from your Deck, to the GY, then send 1 "The Winged Dragon of Ra" from your Monster Zone to the GY. You can only activate 1 "The True Sun God" per turn.


                          R Rarity
                          The True Sun God
                          R Rarity
                          The True Sun God
                          The True Sun God
                          Spell Continuous
                          The True Sun God

                            When this card is activated: Add 1 "The Winged Dragon of Ra" or 1 card that mentions it from your Deck to your hand, except "The True Sun God". Monsters, except "The Winged Dragon of Ra", cannot attack the turn they are Special Summoned. Once per turn, during your Main Phase: You can send this card from the field, or 1 "The Winged Dragon of Ra - Immortal Phoenix" from your Deck, to the GY, then send 1 "The Winged Dragon of Ra" from your Monster Zone to the GY. You can only activate 1 "The True Sun God" per turn.


                            R Rarity
                            Dark Spell Regeneration
                            R Rarity
                            Dark Spell Regeneration
                            Dark Spell Regeneration
                            Trap Normal
                            Dark Spell Regeneration

                              When an opponent's monster declares an attack: Target 1 Spell in your opponent's GY; Set it to your field. You can banish this card from your GY and send 1 "Monster Reborn" from your hand or Set on your field to the GY; Special Summon 1 "The Winged Dragon of Ra" from your GY ignoring its Summoning conditions, then you can send 1 monster your opponent controls to the GY, also send that Special Summoned monster to the GY during the End Phase.


                              R Rarity
                              Dark Spell Regeneration
                              R Rarity
                              Dark Spell Regeneration
                              Dark Spell Regeneration
                              Trap Normal
                              Dark Spell Regeneration

                                When an opponent's monster declares an attack: Target 1 Spell in your opponent's GY; Set it to your field. You can banish this card from your GY and send 1 "Monster Reborn" from your hand or Set on your field to the GY; Special Summon 1 "The Winged Dragon of Ra" from your GY ignoring its Summoning conditions, then you can send 1 monster your opponent controls to the GY, also send that Special Summoned monster to the GY during the End Phase.


                                R Rarity
                                Dark Spell Regeneration
                                R Rarity
                                Dark Spell Regeneration
                                Dark Spell Regeneration
                                Trap Normal
                                Dark Spell Regeneration

                                  When an opponent's monster declares an attack: Target 1 Spell in your opponent's GY; Set it to your field. You can banish this card from your GY and send 1 "Monster Reborn" from your hand or Set on your field to the GY; Special Summon 1 "The Winged Dragon of Ra" from your GY ignoring its Summoning conditions, then you can send 1 monster your opponent controls to the GY, also send that Special Summoned monster to the GY during the End Phase.


                                  UR Rarity
                                  Paleozoic Dinomischus
                                  UR Rarity
                                  Paleozoic Dinomischus
                                  Paleozoic Dinomischus
                                  Trap Normal
                                  Paleozoic Dinomischus

                                    Target 1 face-up card on the field; discard 1 card, and if you do, banish it. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


                                    UR Rarity
                                    Paleozoic Dinomischus
                                    UR Rarity
                                    Paleozoic Dinomischus
                                    Paleozoic Dinomischus
                                    Trap Normal
                                    Paleozoic Dinomischus

                                      Target 1 face-up card on the field; discard 1 card, and if you do, banish it. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


                                      R Rarity
                                      Aiwass, the Magistus Spell Spirit
                                      R Rarity
                                      Aiwass, the Magistus Spell Spirit
                                      Aiwass, the Magistus Spell Spirit
                                      WIND 8
                                      Aiwass, the Magistus Spell Spirit
                                      • ATK:

                                      • 2000

                                      • DEF:

                                      • 2800


                                      1 "Magistus" monster + 1 Spellcaster monster While this card is an Equip Card, the equipped monster gains 1000 ATK/DEF. During the Main Phase (Quick Effect): You can target 1 other face-up monster on the field; equip this card you control to it. If this card was equipped to an opponent's monster by this effect, take control of the equipped monster, also it cannot activate its effects. You can only use this effect of "Aiwass, the Magistus Spell Spirit" once per turn.


                                      SR Rarity
                                      Artemis, the Magistus Moon Maiden
                                      SR Rarity
                                      Artemis, the Magistus Moon Maiden
                                      Artemis, the Magistus Moon Maiden
                                      LIGHT
                                      Artemis, the Magistus Moon Maiden
                                      • ATK:

                                      • 800

                                      • LINK-1

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                                      1 Level 4 or lower Spellcaster monster If another "Magistus" monster(s) is Normal or Special Summoned while you control this monster (except during the Damage Step): You can target 1 of those monsters; equip this card you control to it. While this card is equipped to a monster: You can add 1 "Magistus" monster from your Deck to your hand. You can only use each effect of "Artemis, the Magistus Moon Maiden" once per turn. You can only Special Summon "Artemis, the Magistus Moon Maiden" once per turn.


                                      SR Rarity
                                      Artemis, the Magistus Moon Maiden
                                      SR Rarity
                                      Artemis, the Magistus Moon Maiden
                                      Artemis, the Magistus Moon Maiden
                                      LIGHT
                                      Artemis, the Magistus Moon Maiden
                                      • ATK:

                                      • 800

                                      • LINK-1

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                                      1 Level 4 or lower Spellcaster monster If another "Magistus" monster(s) is Normal or Special Summoned while you control this monster (except during the Damage Step): You can target 1 of those monsters; equip this card you control to it. While this card is equipped to a monster: You can add 1 "Magistus" monster from your Deck to your hand. You can only use each effect of "Artemis, the Magistus Moon Maiden" once per turn. You can only Special Summon "Artemis, the Magistus Moon Maiden" once per turn.


                                      R Rarity
                                      Malefic Paradox Dragon
                                      R Rarity
                                      Malefic Paradox Dragon
                                      Malefic Paradox Dragon
                                      DARK 10
                                      Malefic Paradox Dragon
                                      • ATK:

                                      • 4000

                                      • DEF:

                                      • 4000


                                      "Malefic Parallel Gear" + 1 non-Tuner "Malefic" monster When this card is Synchro Summoned, you can select 1 Synchro Monster in either player's Graveyard, and Special Summon it. There can only be 1 face-up "Malefic Paradox Dragon" on the field. If "Malefic World" is not face-up on the field, destroy this card.


                                      R Rarity
                                      Vahram, the Magistus Divinity Dragon
                                      R Rarity
                                      Vahram, the Magistus Divinity Dragon
                                      Vahram, the Magistus Divinity Dragon
                                      FIRE 8
                                      Vahram, the Magistus Divinity Dragon
                                      • ATK:

                                      • 2500

                                      • DEF:

                                      • 2900


                                      1 Tuner + 1+ non-Tuner monsters While this card is an Equip Card, the equipped monster cannot be destroyed by your opponent's Spell/Trap effects. You can only use each of the following effects of "Vahram, the Magistus Divinity Dragon" once per turn. If this Synchro Summoned card is destroyed: You can destroy all face-up cards your opponent controls. At the start of the Damage Step, if the monster this card is equipped to battles an opponent's monster: You can destroy that opponent's monster.


                                      SR Rarity
                                      Evolzar Laggia
                                      SR Rarity
                                      Evolzar Laggia
                                      Evolzar Laggia
                                      FIRE
                                      Evolzar Laggia
                                      • ATK:

                                      • 2400

                                      • DEF:

                                      • 2000


                                      2 Level 4 Dinosaur-Type monsters During either player's turn, when a monster(s) would be Normal or Special Summoned, OR a Spell/Trap Card is activated: You can detach 2 Xyz Materials from this card; negate the Summon or activation, and if you do, destroy that card.


                                      R Rarity
                                      Ninaruru, the Magistus Glass Goddess
                                      R Rarity
                                      Ninaruru, the Magistus Glass Goddess
                                      Ninaruru, the Magistus Glass Goddess
                                      EARTH
                                      Ninaruru, the Magistus Glass Goddess
                                      • ATK:

                                      • 1800

                                      • DEF:

                                      • 2400


                                      2 Level 4 Spellcaster monsters While this card is an Equip Card, the equipped monster can make up to 2 attacks on monsters during each Battle Phase. You can only use each of the following effects of "Ninaruru, the Magistus Glass Goddess" once per turn. You can detach 1 material from this card, then target 1 Level 4 or higher Spellcaster monster in your GY; add it to your hand. While this card is equipped to a monster: You can target 1 "Magistus" card in your Spell & Trap Zone and 1 Spell/Trap your opponent controls; destroy them.


                                      R Rarity
                                      Ninaruru, the Magistus Glass Goddess
                                      R Rarity
                                      Ninaruru, the Magistus Glass Goddess
                                      Ninaruru, the Magistus Glass Goddess
                                      EARTH
                                      Ninaruru, the Magistus Glass Goddess
                                      • ATK:

                                      • 1800

                                      • DEF:

                                      • 2400


                                      2 Level 4 Spellcaster monsters While this card is an Equip Card, the equipped monster can make up to 2 attacks on monsters during each Battle Phase. You can only use each of the following effects of "Ninaruru, the Magistus Glass Goddess" once per turn. You can detach 1 material from this card, then target 1 Level 4 or higher Spellcaster monster in your GY; add it to your hand. While this card is equipped to a monster: You can target 1 "Magistus" card in your Spell & Trap Zone and 1 Spell/Trap your opponent controls; destroy them.


                                      SR Rarity
                                      Rilliona, the Wondrous Magistus Witch Wardrobe
                                      SR Rarity
                                      Rilliona, the Wondrous Magistus Witch Wardrobe
                                      Rilliona, the Wondrous Magistus Witch Wardrobe
                                      LIGHT
                                      Rilliona, the Wondrous Magistus Witch Wardrobe
                                      • ATK:

                                      • 1000

                                      • DEF:

                                      • 2800


                                      2 Level 4 Spellcaster monsters with different Attributes You can detach 1 material from this card; Special Summon 1 "Magistus" monster from your Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "Magistus" monsters. While this card is equipped to a monster: You can target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. You can only use each effect of "Rilliona, the Wondrous Magistus Witch Wardrobe" once per turn.



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